COIN-OP TV coverage of the METAL GEAR SOLID 4 midnight launch at Best Buy in Los Angeles! Jessica Villarreal interviews Kenichiro Imaizum (Lead Producer), Ryan Payton (Associate Producer) and voice of Solid Snake David Hayter. From Wikipedia: In MGS4, players assume the role of Solid Snake, utilizing stealth, CQC, and traditional combat techniques.[12] The overhead camera of earlier Metal Gear games has been replaced by a third-person and over the shoulder camera for aiming a weapon, with an optional first-person view. A further addition to gameplay mechanics is the Psyche Meter. Psyche is decreased by non-lethal attacks, and is influenced by battlefield psychology. Stressors (including temperature extremes, foul smells, and being hunted by the enemy) increase Snake's stress gauge, eventually depleting his Psyche. Adverse effects include difficulty in aiming, more frequent back pain and the possibility of Snake passing out upon receiving damage. Among the available methods of restoring Psyche are eating, drinking, smoking, and reading an adult magazine.[13] Snake has a few gadgets to aid him in battle. The OctoCamo suit mimics the appearance and texture of any surface in a similar fashion to an octopus, decreasing the probability of Snake being noticed. The Solid Eye device highlights items and enemies, and can operate in a night vision and a binocular mode. It also offers a baseline map, which indicates the location of nearby units.[14] The latter function is also ...
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